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as... SERGEANT BUTCH SIDEIRON |
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as... MAJOR HARUMI TANIGAWA |
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as... GENERAL FRANK MISGIVINGS |
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as... The Voice of HQ |
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JIM IGNATOWSKI as... HIMSELF |



































| Graphics: 10 | This was 1980. Let’s be honest with ourselves, back in THAT day and age, this was pretty good. And really, this game’s hard enough as it is- I’m going to agree with Hardcore Gaming 101 and say that had anything more been on-screen than you, the enemies, walls, and laser fire, I’d have never made it past the purple robots. For this game’s purposes, who are we kidding? The graphics are gonna be just fine. |
| Sound: 9 | Let me repeat myself- this was 1980. This game had VOICE ACTING, and the robots talked CONSTANTLY about how dead they planned on making you. Yes, it was “robot monotone” that was just pitched higher or lower every so often, and nowadays we laugh at its pitifulness when compared to say, David Hayter, but for the time, this was nothing short of revolutionary. But Sergeant Sideiron’s got a point. That “extra life” noise is made solely to destroy eardrums. |
| Gameplay: 9 |
This game’s hard. It will kick your ass and make you like it. The nice thing is that GENERALLY, when you’re killed, you can see what went wrong and quickly identify it as being your fault. The only time this doesn’t feel like the case is when you start a room surrounded on all sides, which usually results in being pinned down with laser fire, and in my case, stupidly running into walls like a chicken with my head cut off. Guess some days I just can’t fight like a robot.
And if you intend on playing this game, which I highly recommend… Learn how to exploit the enemies’ idiocy. You will need to if you want to have ANY hope of completing stages without either getting shot to death or having whatever the hell Evil Otto (the name of that smiley face o’ death) does to you done to you. One last thing. Just looking for a good pick-up game? Seriously, play this. I guarantee your game won’t last more than five to ten minutes IF YOU’RE GOOD. |
| Stages: 64,000 | Yes, you heard me correctly. Supposedly, the game has 64,000 stages, and upon the completion of the 64,000th, you get an ending! You know what it is? THE GAME CRASHES. I guess the robots decided on that whole ‘death before dishonor’ thing somewhere around stage 63,996. |
| Frickin’ Lasers: Seven fast shots |
As you might have figured out, the difficulty scales in direct proportion to your score. It does so until robots can fire SEVEN of those superfast lasers at your sorry stick behind at once.
But know you this! The shots at any point are spread out between all the robots on the screen. If four lasers are in play that aren’t yours, and you’re up against those purple robots that can spit up to four, enemies can’t fire any more until at least one of the shots dissipates. You get two fast shots of your very own. Maybe I should up the score to nine fast shots. |
| Robot Uprising Score: 2084 | For more information on robot attacks, please turn your attention to the Robotron series. Stay away from the boxy green robots, please. |